v1.16.1


Update 1.16.1:

adds:

- Explosive mole: explodes when player is nearby

- Explosions: Adds ther ability for modders to utilize a new game aspect, "Explosions"! The class parameters are (x,y,z,Mx,My,TimeLeft,MaxTime). Maxtime is the maximum amount of time a explosion can last for and it effects the sprite that the explosion tile uses, while timeLeft is is the time left for the explosion.

changes:

- when pressing the key "E" to get to a lower level, instead of not allowing you to dig down when there is a wall underneath, it will now break the wall and let you dig down.

- gave monster attacks a cooldown of .33 seconds

- changed pygame.image.loads() to only be used once at startup, significantly optimizing the run speed.

- changed app icon to look better

fixed:

- NPCs not appearing after dying

- the same seed being used everytime for the new map generation when you die during a single playthrough.

- multiple walls spawning on eachother, hiding SI and liquids. Should help with some lag.

- GUI text being misalligned (Ozone/Layers left Text)

- the exe showing up as a virus to windows defender.

Files

OL-v1.16.1.zip 13 MB
Dec 24, 2023

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