v1.16.1
Update 1.16.1:
adds:
- Explosive mole: explodes when player is nearby
- Explosions: Adds ther ability for modders to utilize a new game aspect, "Explosions"! The class parameters are (x,y,z,Mx,My,TimeLeft,MaxTime). Maxtime is the maximum amount of time a explosion can last for and it effects the sprite that the explosion tile uses, while timeLeft is is the time left for the explosion.
changes:
- when pressing the key "E" to get to a lower level, instead of not allowing you to dig down when there is a wall underneath, it will now break the wall and let you dig down.
- gave monster attacks a cooldown of .33 seconds
- changed pygame.image.loads() to only be used once at startup, significantly optimizing the run speed.
- changed app icon to look better
fixed:
- NPCs not appearing after dying
- the same seed being used everytime for the new map generation when you die during a single playthrough.
- multiple walls spawning on eachother, hiding SI and liquids. Should help with some lag.
- GUI text being misalligned (Ozone/Layers left Text)
- the exe showing up as a virus to windows defender.
Files
Get Ozone Layer
Ozone Layer
a time-based roguelike
Status | In development |
Author | Blue claws entertainment |
Genre | Survival, Adventure |
Tags | 2D, ascii, Pixel Art, Roguelike, Singleplayer |
Languages | English |
More posts
- update 1.16Sep 29, 2023
- update 1.15.1 - addressing modding bugJul 04, 2023
- Ozone Layer 1.15Jul 03, 2023
- update 1.14.1May 17, 2023
- update 1.14May 16, 2023
- ozone layer - 1.13 patchMay 12, 2023
- the ozone is goneMay 08, 2023
- The tavern patch - 1Jul 18, 2022
- the tavernJul 14, 2022
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